Welcome back to this blog series on how Classical mythology can offer guidance to our TTRPG encounter design! So far, we’ve talked about the power in conforming to or defying ancient narrative conventions, and how we can make combat more dynamic by following the...
Friends and fans of Grim Hollow, and honored newcomers to the worlds of Ghostfire Gaming, the time has come to begin a brand-new adventure! I’d like to officially introduce, the first ever full-length Grim Hollow adventure: Citadel of the Unseen Sun. The Fables series...
Crafting Immersive Dungeons – Boss Monster Lair
Hey there, and welcome back to the fourth article in our dungeon dive series on how to craft the ult... Read More
Halloween for 5e Players – Warlock of Samhain
At this time of year, the veil between worlds becomes thin, opening doorways to the Otherworld. Acco... Read More
Running Adventure Modules – Sharing Prep Work with Players
Welcome adventurer once more to part four of the Running Adventure Modules blog series. Over the cou... Read More
Crafting Immersive Dungeons – Scatter Terrain
Hey there, and welcome back to the third article in our dungeon dive series where we are going to ta... Read More