As a campaign setting for 5e, the Aetherial Expanse exists as a sort of world between worlds. Portals to other planes of existence open onto the Expanse, spilling out many different people and cultures. Some of these portals lead to mighty empires and mercantile...
One of the most overlooked aspects of adventurers’ stories is their growing fame. Tales are bound to sprout up about the characters’ exploits as their reputation grows. The minstrel telling stories at the inn is a staple of fantasy literature and many a published...
Whether an obvious spike pit or a hidden rune inscribed upon a spring-loaded plate, traps have been and always will be an integral part of every adventure. They’re an exceptional tool in every game master’s arsenal, though not for the reasons you might think. Catching...
Welcome adventurer to part five of the Running Adventure Modules blog series. Over the course of five articles, we have covered all the tips and tricks a busy GM needs to run pre-written modules with little to no prep time! When you are constantly rushing to prep...
Hey there, and welcome back to the fifth and final article on how to craft an immersive and mesmerizing experience for your tabletop gaming sessions. So far we have created some pretty exciting, modular, and extremely useful crafts that can be used not just for...
Hey there, and welcome back to the fourth article in our dungeon dive series on how to craft the ultimate set of dungeon terrain ending of course with a final tavern build… if you’re players make it out alive! If you read the previous three articles then you have...