There’s an old saying in RPG game design: Don’t create a stat block for creatures that you don’t want players to kill. One of the most popular books of an earlier roleplaying era was Deities and Demigods. For me as a tween, this book taught me as much about the basics...
The season of giving is upon us and what better way to celebrate it with your players than with a Christmas-themed adventure? There are plenty of 5th Edition games that feature a jolly gift-giving elf or even the demonic Krampus, but there are also some lesser-known...
In the first part of this blog series, we discussed the idea that the memories of ancient stories are still embedded in the stories we tell today, whether intentional or otherwise. I also said that I’d show you how you can harness those echoed tales and use them to...