Aberration – Concept to Board Game Creation

Aberration – Concept to Board Game Creation

Greetings! Today, I’ll be taking you on a journey through the creation process of Ghostfire Gaming’s first board game, Aberration. Game Concept (March – April 2022) In March 2022, I started conversations with Ghostfire representatives Matt Witbreuk...
Aberration, the first Grim Hollow Board Game

Aberration, the first Grim Hollow Board Game

Can you survive the night as The Great Beast moves through Bürach? There is one way to find out… That’s right folks, we’ve been teasing this one since the start of the year and we couldn’t be more excited to announce that Ghostfire...
Farewell to Fables

Farewell to Fables

Since January 2021, we have proudly released episodic adventures through our Fables subscription line, which has been seen through the releases of Citadel of the Unseen Sun, Pirates of the Aetherial Expanse, and Agents of the Empire. Our teams worked hard to deliver...
Forging our Future

Forging our Future

These past few weeks have been tumultuous for the TTRPG industry, to say the least. We at Ghostfire Gaming owe our success to our fans and supporters throughout the years, and so we want to communicate our thoughts on recent events to the community. We’ve been...
Game Design with Blaine Simple: Fight the Blight

Game Design with Blaine Simple: Fight the Blight

Do you ever wonder how an idea for a game comes to fruition? and then how this idea gets turned into a reality? Well our Boardgames Production Assistant, Mark McIntyre dives into these questions and more with the lead Game Designer for Fight the Blight, Blaine Simple...
Win the Race: Character Creation in Arora: Age of Desolation

Win the Race: Character Creation in Arora: Age of Desolation

The world of Arora, currently being funded through the Arora: Age of Desolation Kickstarter, is something that has been swirling around in my brain for over 10 years. If I’m honest, it’s probably been kicking around the dark spaces of my gray matter since I began...