Top 7 Cleric Spells for Channeling Divinity

Top 7 Cleric Spells for Channeling Divinity

More often than not when it comes to a fantasy roleplaying game like 5th Edition, you’re going to have gods. It usually doesn’t matter whether your character believes in them or not. Pantheons, deities, and celestials of all kinds reign supreme throughout...
Character Creation in the Aetherial Expanse

Character Creation in the Aetherial Expanse

Your ship drifts through the glittering waves of the Aetherial Expanse. Stars wink at you overhead, and pulsing nebulas scatter their vibrant colors across the midnight sky. As above, so below. The aetherial sea roils with shimmering sapphire, violet, and rose. Its...
Traps and How to Avoid the Pitfalls

Traps and How to Avoid the Pitfalls

Whether an obvious spike pit or a hidden rune inscribed upon a spring-loaded plate, traps have been and always will be an integral part of every adventure. They’re an exceptional tool in every game master’s arsenal, though not for the reasons you might think. Catching...
Crafting Immersive Dungeons – A Place for Long Rests

Crafting Immersive Dungeons – A Place for Long Rests

Hey there, and welcome back to the fifth and final article on how to craft an immersive and mesmerizing experience for your tabletop gaming sessions. So far we have created some pretty exciting, modular, and extremely useful crafts that can be used not just for...
Crafting Immersive Dungeons – Boss Monster Lair

Crafting Immersive Dungeons – Boss Monster Lair

Hey there, and welcome back to the fourth article in our dungeon dive series on how to craft the ultimate set of dungeon terrain ending of course with a final tavern build… if you’re players make it out alive! If you read the previous three articles then you have...
Crafting Immersive Dungeons – Scatter Terrain

Crafting Immersive Dungeons – Scatter Terrain

Hey there, and welcome back to the third article in our dungeon dive series where we are going to talk about a fun and limitless craft category, dungeon scatter terrain.  So far we have discussed the logic and methodology of crafting dungeon tiles and walls for our...