Farewell to Fables

Farewell to Fables

Since January 2021, we have proudly released episodic adventures through our Fables subscription line, which has been seen through the releases of Citadel of the Unseen Sun, Pirates of the Aetherial Expanse, and Agents of the Empire. Our teams worked hard to deliver...
Traps and How to Avoid the Pitfalls

Traps and How to Avoid the Pitfalls

Whether an obvious spike pit or a hidden rune inscribed upon a spring-loaded plate, traps have been and always will be an integral part of every adventure. They’re an exceptional tool in every game master’s arsenal, though not for the reasons you might think. Catching...
Running Adventure Modules – Your Vault of Secrets

Running Adventure Modules – Your Vault of Secrets

Welcome adventurer to part five of the Running Adventure Modules blog series. Over the course of five articles, we have covered all the tips and tricks a busy GM needs to run pre-written modules with little to no prep time! When you are constantly rushing to prep...
The Disembodied of Ulmyr’s Gate

The Disembodied of Ulmyr’s Gate

Ulmyr’s Gate, the mythic city, isn’t on any map of Etharis. At least not anymore. The city is now a prison for all its denizens, enveloped in the Ethereal Plane. The very few who have escaped tell of a place shrouded in magic and nightmares. Even they themselves have...
Forging our Future

Forging our Future

These past few weeks have been tumultuous for the TTRPG industry, to say the least. We at Ghostfire Gaming owe our success to our fans and supporters throughout the years, and so we want to communicate our thoughts on recent events to the community. We’ve been...
Crafting Immersive Dungeons – A Place for Long Rests

Crafting Immersive Dungeons – A Place for Long Rests

Hey there, and welcome back to the fifth and final article on how to craft an immersive and mesmerizing experience for your tabletop gaming sessions. So far we have created some pretty exciting, modular, and extremely useful crafts that can be used not just for...