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Eldritch Compendium

Storybuilding: Advanced Equipment

Storybuilding: Advanced Equipment

Welcome to Storybuilding, a new series that takes a story first approach using lore from the Grim Hollow campaign setting to support new mechanics, with an eye towards showing GMs how and why these new rules were designed. This way, they can be seamlessly integrated...

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Crafting Immersive Dungeons – Boss Monster Lair

Hey there, and welcome back to the fourth article in our dungeon dive series on how to craft the ultimate set of dungeon terrain ending of course with a final tavern build… if you’re players make it out alive! If you read the previous three articles then you have...

Halloween for 5e Players – Warlock of Samhain

At this time of year, the veil between worlds becomes thin, opening doorways to the Otherworld. According to Celtic mythology, Samhain is a liminal time when supernatural beings and the souls of the dead are more easily able to cross into our world. During this time,...

Running Adventure Modules – Sharing Prep Work with Players

Welcome adventurer once more to part four of the Running Adventure Modules blog series. Over the course of this series we’ve been covering all the tips and tricks a busy GM needs to run pre-written modules with little to no prep time! In this article, we’re going to...

Crafting Immersive Dungeons – Scatter Terrain

Hey there, and welcome back to the third article in our dungeon dive series where we are going to talk about a fun and limitless craft category, dungeon scatter terrain.  So far we have discussed the logic and methodology of crafting dungeon tiles and walls for our...