0
Select Page

Authors

Playtest V2.0

Playtest V2.0

With October flying by, 2019 is nearly done! But before our overtly cheery friends can start putting up Christmas decorations, it’s time to celebrate Halloween. So grab your spooky costumes, setup your horror-themed tables and print some character sheets, because...

A Grim Hollow(een)

A Grim Hollow(een)

So.. this update seems a little overdue! With the immense success of Grim Hollows Kickstarter, we very quickly found ourselves swamped with very little free time, something we hadn’t quite expected but were pleasantly surprised to be working through. Now that the dust...

Playtest V1.0

Playtest V1.0

Grim Hollows first playtest; Playtest V1.0 is here! It has finally arrived! You can access Grim Hollow's Playtest v1.0 here with this: LINK. Playtest v1.0 is here and ready for all. The purpose of this playtest is to assess the quality of our content following three...

Developers Update #1

Developers Update #1

Hi all, welcome to Grim Hollow's first Developer Update! We hope the past few weeks have been kind to everyone. We just thought we’d give everyone an update regarding our products and keep you all in the loop. A few of you are wondering about the playtest too, so...

Read our latest posts

Crafting Immersive Dungeons – Boss Monster Lair

Hey there, and welcome back to the fourth article in our dungeon dive series on how to craft the ultimate set of dungeon terrain ending of course with a final tavern build… if you’re players make it out alive! If you read the previous three articles then you have...

Halloween for 5e Players – Warlock of Samhain

At this time of year, the veil between worlds becomes thin, opening doorways to the Otherworld. According to Celtic mythology, Samhain is a liminal time when supernatural beings and the souls of the dead are more easily able to cross into our world. During this time,...

Running Adventure Modules – Sharing Prep Work with Players

Welcome adventurer once more to part four of the Running Adventure Modules blog series. Over the course of this series we’ve been covering all the tips and tricks a busy GM needs to run pre-written modules with little to no prep time! In this article, we’re going to...

Crafting Immersive Dungeons – Scatter Terrain

Hey there, and welcome back to the third article in our dungeon dive series where we are going to talk about a fun and limitless craft category, dungeon scatter terrain.  So far we have discussed the logic and methodology of crafting dungeon tiles and walls for our...