Do you ever wonder where all those beautiful artworks come from when browsing through TTRPG books? How does it work? How do artists get their art in there? Well, wonder no longer because our principal art director Suzanne Helmigh is here to shed some light on the...
Martin Cahill
Running a Dark Fantasy Campaign – Party Cohesion
Villains are fun. Like, really fun. They’re fun to watch and read about, and you better believe they’re fun to play. There’s probably a thesis in that, but I’m in no way qualified to go there so let’s just stick with: this post enthusiastically accepts the premise...
A Dwarf Society Built on Adamantine
The Dwarves of the Bürach Empire Adamantine was a revelation, the metallic savior of the last great dwarven city. As humans overran Etharis in the Era of Expansion, dwarven lands were consumed. Even the mighty fortress city of Grabenstein fell, and dwarves came to...
Wretched Stories from the Nov Ostoya Streets
There is much to see in Nov Ostoya and getting lost is common among newcomers to the city. Getting lost is also the reason that newcomers tend not to last long in the capital of the Ostoyan Empire. Turning down the wrong street can bring one face to face with either...
Storybuilding: Monster Hunting
Not every adventure happens to heroes. Sometimes the adventurers go looking for trouble, and no adventure is more iconic than when hunting for a specific monster. Often it starts with a rumor; some story or tale about a horrid beast terrorizing local farmers,...
The Monster Hunter (levels 4-8) – Grim Hollow 5e Class
The following Monster Hunter class for Grim Hollow and 5e is playtest material. This article covers levels 4-8, levels 1-3 can be found here, levels 9-14 can be found here, and further levels will arrive in future articles. The Monster Hunter includes writing and...
Revisiting Warlocks from Earlier Editions to 5e
I’ve been playing tabletop roleplaying games for a long, long time. I have dice older than many of the people I work with at Ghostfire Gaming. I’ve read previous editions before 5e where there were classes that were just races, and classes that could only be played by...
Running a Dark Fantasy Campaigns – The Atmosphere Heist
In this, the second instalment of our “Running a Dark Fantasy TTRPG” blog series, we’ll explore how to capture and maintain what makes dark fantasy such an alluring genre to inhabit - atmosphere. If settling on dark fantasy as the genre for your 5e campaign is the...
How to Keep Your 5e Party on Track Without Railroading
In Episode 4 of Fables: Citadel of the Unseen Sun, the characters finally break free of the City Below beneath Ostoya and drag themselves to the surface. With fresh air comes freedom, not only from the horrors beneath, but also to choose what to do and where to go...