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Ghostfire Gaming

Grim Hollow: Shipping & Tracking FAQ

Grim Hollow: Shipping & Tracking FAQ

Our most up-to-date shipping and tracking resource. Our most (currently) asked questions are in regards to tracking information, or shipping information. The purpose of this post is to provide a resource to help keep everyone in our community up to date, with the...

Developer Update #5

Developer Update #5

Hey everyone, we're bringing you the latest updates with another Grim Hollow: Developer update! In this week's developer update, we'll be covering the latest manufacturing, fulfilment and shipping news, showcase the hardcover book and briefly cover a couple of other...

Developer Update #4

Developer Update #4

Hey everyone, we're back again with another Grim Hollow: Developer update! In this week's developer update, we'll be covering quite a few topics that we know you're all dying to know about. As we know not all of you like watching videos (or would just rather read a...

Developer Update #3

Developer Update #3

We'll be kicking off this Grim Hollow: Developer update with a brief word of thanks! We've been super busy wrapping up the tail-end to what has been a humbling first Kickstarter Campaign. In what feels like only yesterday, we were just three friends who believed that...

Developer Update #2

Developer Update #2

 Hello everyone, it's time for another Grim Hollow Video Update! This week we are coming to you with another video update, this time covering the release schedule, the live Q&A as well as some other things. Check it out above! As promised we have included a text...

Playtest V2.1: Release and General Updates

Playtest V2.1: Release and General Updates

Hey everyone, welcome to our Playtest V2.1 Release! This Playtest update is going to be structured a little differently than usual so bear with us and let us know your thoughts on it. Firstly, quite a few of you will have seen this information posted on our Discord...

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Crafting Immersive Dungeons – Boss Monster Lair

Hey there, and welcome back to the fourth article in our dungeon dive series on how to craft the ultimate set of dungeon terrain ending of course with a final tavern build… if you’re players make it out alive! If you read the previous three articles then you have...

Halloween for 5e Players – Warlock of Samhain

At this time of year, the veil between worlds becomes thin, opening doorways to the Otherworld. According to Celtic mythology, Samhain is a liminal time when supernatural beings and the souls of the dead are more easily able to cross into our world. During this time,...

Running Adventure Modules – Sharing Prep Work with Players

Welcome adventurer once more to part four of the Running Adventure Modules blog series. Over the course of this series we’ve been covering all the tips and tricks a busy GM needs to run pre-written modules with little to no prep time! In this article, we’re going to...

Crafting Immersive Dungeons – Scatter Terrain

Hey there, and welcome back to the third article in our dungeon dive series where we are going to talk about a fun and limitless craft category, dungeon scatter terrain.  So far we have discussed the logic and methodology of crafting dungeon tiles and walls for our...