Welcome adventurer to part five of the Running Adventure Modules blog series. Over the course of five articles, we have covered all the tips and tricks a busy GM needs to run pre-written modules with little to no prep time! When you are constantly rushing to prep...
Anne Gregersen
The Disembodied of Ulmyr’s Gate
Ulmyr’s Gate, the mythic city, isn’t on any map of Etharis. At least not anymore. The city is now a prison for all its denizens, enveloped in the Ethereal Plane. The very few who have escaped tell of a place shrouded in magic and nightmares. Even they themselves have...
Forging our Future
These past few weeks have been tumultuous for the TTRPG industry, to say the least. We at Ghostfire Gaming owe our success to our fans and supporters throughout the years, and so we want to communicate our thoughts on recent events to the community. We’ve been...
Crafting Immersive Dungeons – A Place for Long Rests
Hey there, and welcome back to the fifth and final article on how to craft an immersive and mesmerizing experience for your tabletop gaming sessions. So far we have created some pretty exciting, modular, and extremely useful crafts that can be used not just for...
The Wild Hunt – 5e Christmas Adventures
With winter in the air, there are plenty of mythologies around the world from which to draw adventure ideas. Among them, the Wild Hunt is featured in the folklore of various northern European cultures. The hunters are generally the souls of the dead represented by...
Crafting Immersive Dungeons – Boss Monster Lair
Hey there, and welcome back to the fourth article in our dungeon dive series on how to craft the ultimate set of dungeon terrain ending of course with a final tavern build… if you’re players make it out alive! If you read the previous three articles then you have...
Halloween for 5e Players – Warlock of Samhain
At this time of year, the veil between worlds becomes thin, opening doorways to the Otherworld. According to Celtic mythology, Samhain is a liminal time when supernatural beings and the souls of the dead are more easily able to cross into our world. During this time,...
Running Adventure Modules – Sharing Prep Work with Players
Welcome adventurer once more to part four of the Running Adventure Modules blog series. Over the course of this series we’ve been covering all the tips and tricks a busy GM needs to run pre-written modules with little to no prep time! In this article, we’re going to...
Crafting Immersive Dungeons – Scatter Terrain
Hey there, and welcome back to the third article in our dungeon dive series where we are going to talk about a fun and limitless craft category, dungeon scatter terrain. So far we have discussed the logic and methodology of crafting dungeon tiles and walls for our...