The Sphinx and the Riddle of Non-Combat Encounters

The Sphinx and the Riddle of Non-Combat Encounters

Welcome back to this blog series on how Classical mythology can offer guidance to our TTRPG encounter design! So far, we’ve talked about the power in conforming to or defying ancient narrative conventions, and how we can make combat more dynamic by following the...
Yule Better Be Good – A Christmas 5e Adventure

Yule Better Be Good – A Christmas 5e Adventure

The season of giving is upon us and what better way to celebrate it with your players than with a Christmas-themed adventure? There are plenty of 5th Edition games that feature a jolly gift-giving elf or even the demonic Krampus, but there are also some lesser-known...
The Hydra and the Many Heads of Dynamic Combat

The Hydra and the Many Heads of Dynamic Combat

In the first part of this blog series, we discussed the idea that the memories of ancient stories are still embedded in the stories we tell today, whether intentional or otherwise. I also said that I’d show you how you can harness those echoed tales and use them to...
Legacy of the Legendary on TTRPGs

Legacy of the Legendary on TTRPGs

Find the story, Granny Weatherwax always said. She believed that the world was full of story shapes. If you let them, they controlled you. But if you studied them, if you found out about them… you could use them. You could change them. —Terry Pratchett, Witches Abroad...