Exploring Arora – TTRPGs are About the Journey

Exploring Arora – TTRPGs are About the Journey

Dungeons & Dragons, the name says a lot. There are dungeons and there are dragons within those dungeons. But really, it’s what happens before you reach the dungeon that makes an adventure feel like a journey. Sure, you could drop your party of mighty adventurers...
Win the Race: Character Creation in Arora: Age of Desolation

Win the Race: Character Creation in Arora: Age of Desolation

The world of Arora, currently being funded through the Arora: Age of Desolation Kickstarter, is something that has been swirling around in my brain for over 10 years. If I’m honest, it’s probably been kicking around the dark spaces of my gray matter since I began...
Revisiting Warlocks from Earlier Editions to 5e

Revisiting Warlocks from Earlier Editions to 5e

I’ve been playing tabletop roleplaying games for a long, long time. I have dice older than many of the people I work with at Ghostfire Gaming. I’ve read previous editions before 5e where there were classes that were just races, and classes that could only be played by...
How to Run an Open World Adventure & World Anvil!

How to Run an Open World Adventure & World Anvil!

Need advice on how to get started on world building? Open world games are incredible because of how immersive they are our freedom of exploration within them! Our wonderful friends at World Anvil provide excellent tools to create detailed open worlds, and in our...
Navigating the Labyrinth – Environmental 5e Combat

Navigating the Labyrinth – Environmental 5e Combat

Here we are, at the final session of our series on using Classical mythology to strengthen your TTRPG encounters. From subconscious expectations inherited from ancient narrative conventions, to dynamic changes during combat, to the dramatic tension of narrowly...