One of the most overlooked aspects of adventurers’ stories is their growing fame. Tales are bound to sprout up about the characters’ exploits as their reputation grows. The minstrel telling stories at the inn is a staple of fantasy literature and many a published...
Whether an obvious spike pit or a hidden rune inscribed upon a spring-loaded plate, traps have been and always will be an integral part of every adventure. They’re an exceptional tool in every game master’s arsenal, though not for the reasons you might think. Catching...
Welcome adventurer to part five of the Running Adventure Modules blog series. Over the course of five articles, we have covered all the tips and tricks a busy GM needs to run pre-written modules with little to no prep time! When you are constantly rushing to prep...
Welcome adventurer once more to part four of the Running Adventure Modules blog series. Over the course of this series we’ve been covering all the tips and tricks a busy GM needs to run pre-written modules with little to no prep time! In this article, we’re going to...
In an earlier post, we delved deep into the dungeons of how to help morally grey and downright evil characters work together in a way that keeps the campaign from falling apart like a desiccated corpse. However, we are talking about dark fantasy. It’s not unimaginable...