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Running Adventure Modules – Sharing Prep Work with Players

Running Adventure Modules – Sharing Prep Work with Players

Welcome adventurer once more to part four of the Running Adventure Modules blog series. Over the course of this series we’ve been covering all the tips and tricks a busy GM needs to run pre-written modules with little to no prep time! In this article, we’re going to...
Running a Dark Fantasy Campaign – Making PvP Work in 5e

Running a Dark Fantasy Campaign – Making PvP Work in 5e

In an earlier post, we delved deep into the dungeons of how to help morally grey and downright evil characters work together in a way that keeps the campaign from falling apart like a desiccated corpse. However, we are talking about dark fantasy. It’s not unimaginable...
Running Adventure Modules – Part 1: Well Read

Running Adventure Modules – Part 1: Well Read

Well Read: Best Practices for Reading Adventure Modules Welcome adventurer to the Running Adventure Modules blog series. Over the course of five articles, we’ll cover all the tips and tricks a busy GM needs to run pre-written adventure modules with little to no prep...