Ulmyr’s Gate, the mythic city, isn’t on any map of Etharis. At least not anymore. The city is now a prison for all its denizens, enveloped in the Ethereal Plane. The very few who have escaped tell of a place shrouded in magic and nightmares. Even they themselves have...
Half-elves are born into two worlds. They may be warriors, priests, farmhands, minstrels, or mages, or fill many of these roles during their long lives. Yet half-elves very rarely find a true sense of belonging. They frequently travel between the cultures of their two...
In 1917, two cousins Frances Griffiths and Elsie Wright were playing by a stream. This was despite the protestations of Elsie’s mother who later scolded them for tracking mud into the family abode. The girls insisted they played by the stream due to the fairies that...
If I think back to the first sensation that I know is real and true, it’s the sound of a pickaxe spiking stone as it strikes to clear a fallen shaft. I remember the scrape and tumble of broken rock lifted into carts and hauled away. Dwarven voices belted out an anthem...
“Hail and well-met travelers! Would you care to hear a Fable?” Since joining Ghostfire Gaming this March, I’ve been busy helping finalize our latest Fables campaign, polishing the remarkable work of James J. Haeck and his writing team to be ready for our July release....