Running Adventure Modules – Part 1: Well Read

Running Adventure Modules – Part 1: Well Read

Well Read: Best Practices for Reading Adventure Modules Welcome adventurer to the Running Adventure Modules blog series. Over the course of five articles, we’ll cover all the tips and tricks a busy GM needs to run pre-written adventure modules with little to no prep...
Glimpse Inside Fables: Pirates of the Aetherial Expanse

Glimpse Inside Fables: Pirates of the Aetherial Expanse

“Hail and well-met travelers! Would you care to hear a Fable?” Since joining Ghostfire Gaming this March, I’ve been busy helping finalize our latest Fables campaign, polishing the remarkable work of James J. Haeck and his writing team to be ready for our July release....
Wretched Stories from the Nov Ostoya Streets

Wretched Stories from the Nov Ostoya Streets

There is much to see in Nov Ostoya and getting lost is common among newcomers to the city. Getting lost is also the reason that newcomers tend not to last long in the capital of the Ostoyan Empire. Turning down the wrong street can bring one face to face with either...
How to Keep Your 5e Party on Track Without Railroading

How to Keep Your 5e Party on Track Without Railroading

In Episode 4 of Fables: Citadel of the Unseen Sun, the characters finally break free of the City Below beneath Ostoya and drag themselves to the surface. With fresh air comes freedom, not only from the horrors beneath, but also to choose what to do and where to go...
For the Love of Adventure – A Valentine’s 5e Adventure

For the Love of Adventure – A Valentine’s 5e Adventure

5th Edition Game Masters looking to add a little adventure for date night this Valentine’s Day need only draw inspiration from the romantic tales made famous by the Brothers Grimm. Love stories come in all forms and whether it’s a duet-style adventure with one GM and...