As a campaign setting for 5e, the Aetherial Expanse exists as a sort of world between worlds. Portals to other planes of existence open onto the Expanse, spilling out many different people and cultures. Some of these portals lead to mighty empires and mercantile...
One of the most overlooked aspects of adventurers’ stories is their growing fame. Tales are bound to sprout up about the characters’ exploits as their reputation grows. The minstrel telling stories at the inn is a staple of fantasy literature and many a published...
Whether an obvious spike pit or a hidden rune inscribed upon a spring-loaded plate, traps have been and always will be an integral part of every adventure. They’re an exceptional tool in every game master’s arsenal, though not for the reasons you might think. Catching...
Welcome adventurer to part five of the Running Adventure Modules blog series. Over the course of five articles, we have covered all the tips and tricks a busy GM needs to run pre-written modules with little to no prep time! When you are constantly rushing to prep...
With winter in the air, there are plenty of mythologies around the world from which to draw adventure ideas. Among them, the Wild Hunt is featured in the folklore of various northern European cultures. The hunters are generally the souls of the dead represented by...