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Running Adventure Modules – Quick & Dirty Encounter Prep

Running Adventure Modules – Quick & Dirty Encounter Prep

Welcome adventurer to part three of the Running Adventure Modules blog series. Over the course of five articles, we’ll cover all the tips and tricks a busy GM needs to run pre-written adventure modules with little to no prep time! In this article, we’re going to talk...
Crafting Immersive Dungeons – Dungeon Walls & Details

Crafting Immersive Dungeons – Dungeon Walls & Details

Hey there, and welcome back to the second of five articles where I’m going to show you how to create the ultimate visual dungeon experience for your friends and family.  My passion is crafting fantasy terrain for tabletop gaming, and if you missed the first article...
Running a Dark Fantasy Campaign – Making PvP Work in 5e

Running a Dark Fantasy Campaign – Making PvP Work in 5e

In an earlier post, we delved deep into the dungeons of how to help morally grey and downright evil characters work together in a way that keeps the campaign from falling apart like a desiccated corpse. However, we are talking about dark fantasy. It’s not unimaginable...
Top 7 Bard Spells (and their Roleplay Potential)

Top 7 Bard Spells (and their Roleplay Potential)

Bards are often the swiss army knives of Fantasy TTRPGs. Want to be a melee fighter, rapier drawn, dashing up into combat? We have a Bard for that! Want to stay on the fringes of battle, dishing out spells both sarcastic and biting, while avoiding scrapes at all...
How to Make Merfolk “Part of Your (5e) World”

How to Make Merfolk “Part of Your (5e) World”

Picture this: it’s New York, 1842. You’re lining up to see the latest fad from America’s greatest showman, P. T. Barnum. You watch as he takes pride of place at the front of Barnum’s American museum. Despite his lack of likeness to Hugh Jackman (whoever that is), you...