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Glimpse Inside Fables: Pirates of the Aetherial Expanse
“Hail and well-met travelers! Would you care to hear a Fable?” Since joining Ghostfire Gaming this March, I’ve been busy helping finalize our latest Fables campaign, polishing the remarkable work of James J. Haeck and his writing team to be ready for our July release....

#21. Why Are Other Editions of D&D Better Than 5e
#21. Why Are Other Editions of D&D Better Than 5e This week Jim Davis from @Web DM joins the Eldritch Lorecast to help us learn from past editions of Dungeons & Dragons and brew house rules...

The History of Halflings in a Realm of Giants
In a grim world of fallen gods and fading hope, a halfling is a rare candle of good cheer. Not known for their might or ferocity, they are heroes of a different sort, quietly enduring and taking the...

#20. Why NFTs Are TERRIBLE for the TTRPG Industry!
#20. Why NFTs Are TERRIBLE for the TTRPG Industry! We dirty our souls discussing exactly why NFTs are terrible for the TTRPG industry, and then dive into listener email questions about DnD homebrew...

Navigating the Labyrinth – Environmental 5e Combat
Here we are, at the final session of our series on using Classical mythology to strengthen your TTRPG encounters. From subconscious expectations inherited from ancient narrative conventions, to...

For the Love of Adventure – A Valentine’s 5e Adventure
5th Edition Game Masters looking to add a little adventure for date night this Valentine’s Day need only draw inspiration from the romantic tales made famous by the Brothers Grimm. Love stories come...

#19. Runesmith Explains the Sunken Isles
#19. Runesmith Explains the Sunken Isles @Runesmith returns once more to dive even deeper into the Sunken Isles, their new 5e adventure module. We explore the monster statblocks, including the...

Creating and Running Duet-Style 5e Adventures
Have you ever wanted to play a tabletop roleplaying game that requires three or more players, but you’re unable to coordinate a time that works for all your friends? Or are you searching for a fun...

#18. Reviewing The Legend of Vox Machina
#18. Reviewing The Legend of Vox Machina This week James returns to help us celebrate a dice bag's worth of TTRPG news! Fables: Citadel of the Unseen Sun's second episode arrives, Tal'Dorei is...

Solving the Mystery – How to Run Mysteries in 5e
During Episode 2 of Fables: Citadel of the Unseen Sun, the party must spend a night in an Ostoyan keep with a small group of knights. The keep is locked, the night is long, and one of the knights is...

#17. You Should Railroad Your Players
#17. You Should Railroad Your Players Railroading isn't such a bad thing, and this week we mount the argument why when discussing running campaigns for uncreative dungeon masters. We also answer...

The Heritage of the Half-Orcs
Before the elves or dwarves, Etharis was ruled by orcs. From north to south, east to west, they built a nomadic empire of diverse tribes. After dominating the land for centuries they left the...

#16. Choosing Monsters & Magical Damage
#16. Choosing Monsters & Magical Damage Shawn unveils Grim Hollow: The Monster Grimoire to the public and we discuss building encounters around our favorite monsters. Ben and Dael debate Fire...

Factions of Grim Hollow
Many factions vie for control of the realms of Grim Hollow. Today we’ll consider what makes each of them a good patron, dastardly foe, or even a group that player characters may seek to join. The...

Tabletop Roleplaying Games are Good for You
Who knew gaming could bring so much good to one’s life? Seriously, the thought of doing something fun that also benefits your lifestyle is a rare thing indeed! Usually, you need to run ten miles or...

#15. Sailing Towards a New 5e Adventure
#15. Sailing Towards a New 5e Adventure Runesmith himself, Logan Reese, returns to The Eldritch Lorecast to introduce his first 5th...

The Sphinx and the Riddle of Non-Combat Encounters
Welcome back to this blog series on how Classical mythology can offer guidance to our TTRPG encounter design! So far, we’ve talked about the power in conforming to or defying ancient narrative...

#14. The Future of Tabletop Roleplaying Games
#14. The Future of Tabletop Roleplaying Games The Eldritch Lorecast is back in 2022 and we're looking forward to a bright future in the TTRPG space. James discusses the release of his Fables baby,...

Glimpse Inside Fables: Citadel of the Unseen Sun
Friends and fans of Grim Hollow, and honored newcomers to the worlds of Ghostfire Gaming, the time has come to begin a brand-new adventure! I’d like to officially introduce, the first ever...

#13. A Very Grim Hollow Christmas: Part 2
#13. A Very Grim Hollow Christmas: Part 2 The crew continue our Christmas themed adventure, playing FATE: Accelerated by Evil Hat Productions. Gripped by terror one year more, is the entirety of...

#12. A Very Grim Hollow Christmas: Part 1
#12. A Very Grim Hollow Christmas: Part 1 On this very special episode of The Eldritch Lorecast, we're taking some time off from game design to play FATE: Accelerated, from Evil Hat Productions....

The Filth Grazer – Creating a Grim Hollow Monster
There’s an old saying in RPG game design: Don’t create a stat block for creatures that you don’t want players to kill. One of the most popular books of an earlier roleplaying era was Deities and...

#11. All I Want For Christmas is a Cthulhoid Effigy
#11. All I Want For Christmas is a Cthulhoid Effigy This week's Lorecast asks the big questions about whether you NEED to expand your TTRPG repertoire or 5th Edition D&D can cover every genre?...

Yule Better Be Good – A Christmas 5e Adventure
The season of giving is upon us and what better way to celebrate it with your players than with a Christmas-themed adventure? There are plenty of 5th Edition games that feature a jolly gift-giving...

Villains of Grim Hollow – Naedre
The evils that haunt Etharis are many, though few can stand against a party of grizzled adventurers alone. In this series, Villains of Grim Hollow, I’ll draw back the curtain on some of those...

#10. Arcane Anomalies and Studying at Strixhaven
#10. Arcane Anomalies and Studying at Strixhaven This episode is all about the arcane, eldritch, and magical as we anticipate the release of Strixhaven: A Curriculum of Chaos. Dael makes...

The Hydra and the Many Heads of Dynamic Combat
In the first part of this blog series, we discussed the idea that the memories of ancient stories are still embedded in the stories we tell today, whether intentional or otherwise. I also said that...

#09. Dungeon Dudes Delving into Drakkenheim
#09. Dungeon Dudes Delving into Drakkenheim The Dungeon Dudes' drop by to take us on a tour of their dark fantasy adventure module, the Dungeons of Drakkenheim! Monty contaminates the world of...

Grim Hollow – Hag Transformation
The transformation rules presented in Grim Hollow: The Campaign Guide and Grim Hollow: The Players Guide allow you to add a level of psychological dread and body horror to your campaign as one or...

#08. What’s the Best Way to Handle a Critical Hit?
#08. What's the Best Way to Handle a Critical Hit? Ben and Dael get recklessly empathetic for their new D&D characters...

Shipping Update for EU and UK Customers
Hey Everyone, The recent past has been an interesting time to be in the business of sending products around the world. The worldwide pandemic has placed unfathomable amounts of pressure on global...

The Sage Advice of the Ogresh
In gambling dens, among those dealing the cards, there’s only one maxim the outfit heeds: The house always wins, unless an ogresh plays. While those words may be an exaggeration, they’re certainly...

#07. Aaah!! Designing Real Monsters
#07. Aaah!! Designing Real Monsters Shawn and James break down their approaches to designing monsters for 5th Edition D&D, Dael explains building in a "Death Star Exhaust Port" to her monsters,...
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Fables Membership
$14.99 now, and $14.99 on the 1st of each month Sign up nowFables is an episodic subscription service. Each Fable comprises six episode...