GM Advice

The Dragonborn of Ember Cairn

The Dragonborn of Ember Cairn

Dragonborn of Etharis Dragonborn feature the refined dimensions of humanity, the endurance of dwarves, the elegance of elves, and retain the scaled hide and roaring lungs of their majestic forebears. They do not possess a dragon’s legendary size or massive wings, but...

Welcome to the World, Wechselkind

Welcome to the World, Wechselkind

Notman One-Leg When baby Herman Salanen was kidnapped, it was a horror so depraved the act could only be likened to a never-ending nightmare. No worldly suffering compares to not knowing the fate of your child, and not knowing what ever became of Herman destroyed his...

Running an Evil Campaign: Session 0

Running an Evil Campaign: Session 0

Welcome to this nefarious new blog series! Throughout a course of five articles, we'll be chatting about the need-to-knows of building and running evil campaigns for 5th edition! So, get out your skull jewellery and patent leather capes because we're in for a wicked...

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The Sphinx and the Riddle of Non-Combat Encounters

Welcome back to this blog series on how Classical mythology can offer guidance to our TTRPG encounter design! So far, we’ve talked about the power in conforming to or defying ancient narrative conventions, and how we can make combat more dynamic by following the...

Yule Better Be Good – A Christmas 5e Adventure

The season of giving is upon us and what better way to celebrate it with your players than with a Christmas-themed adventure? There are plenty of 5th Edition games that feature a jolly gift-giving elf or even the demonic Krampus, but there are also some lesser-known...

The Hydra and the Many Heads of Dynamic Combat

In the first part of this blog series, we discussed the idea that the memories of ancient stories are still embedded in the stories we tell today, whether intentional or otherwise. I also said that I’d show you how you can harness those echoed tales and use them to...

The Sage Advice of the Ogresh

In gambling dens, among those dealing the cards, there’s only one maxim the outfit heeds: The house always wins, unless an ogresh plays. While those words may be an exaggeration, they’re certainly weighted with truth. More importantly, that adage points to the...