GM Advice

The Sage Advice of the Ogresh

The Sage Advice of the Ogresh

In gambling dens, among those dealing the cards, there’s only one maxim the outfit heeds: The house always wins, unless an ogresh plays. While those words may be an exaggeration, they’re certainly weighted with truth. More importantly, that adage points to the...

Legacy of the Legendary on TTRPGs

Legacy of the Legendary on TTRPGs

Find the story, Granny Weatherwax always said. She believed that the world was full of story shapes. If you let them, they controlled you. But if you studied them, if you found out about them… you could use them. You could change them. —Terry Pratchett, Witches Abroad...

Halloween Adventures – Monster Mash

Halloween Adventures – Monster Mash

It’s that time of year again—at least in some parts of the world—where spooky décor crawls out from storage to haunt lawns with plaster grave markers, oversized cobwebs, and perhaps even a 12-foot-tall skeleton. In regions where Halloween is celebrated, many Game...

Laneshi & Tales of Twin Death

Laneshi & Tales of Twin Death

The Mysterious Laneshi Empire Sea cultists from a sacrificial caste system. The unconquered sea folk. Ritualistic murderers. Monsters from the oceans. However you choose to describe the laneshi, that’s merely the surface of who they are. To know them, you must delve...

The Dragonborn of Ember Cairn

The Dragonborn of Ember Cairn

Dragonborn of Etharis Dragonborn feature the refined dimensions of humanity, the endurance of dwarves, the elegance of elves, and retain the scaled hide and roaring lungs of their majestic forebears. They do not possess a dragon’s legendary size or massive wings, but...

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The Hydra and the Many Heads of Dynamic Combat

In the first part of this blog series, we discussed the idea that the memories of ancient stories are still embedded in the stories we tell today, whether intentional or otherwise. I also said that I’d show you how you can harness those echoed tales and use them to...

The Sage Advice of the Ogresh

In gambling dens, among those dealing the cards, there’s only one maxim the outfit heeds: The house always wins, unless an ogresh plays. While those words may be an exaggeration, they’re certainly weighted with truth. More importantly, that adage points to the...

Running an Evil Campaign: Maintaining Your Game

Welcome back to this dangerously diabolical blog series! Over the course of five articles, we've been chatting about the need-to-knows of building and running evil campaigns for 5th Edition! So, choose a shadowy lair and get those evil monologues ready, because we're...

Legacy of the Legendary on TTRPGs

Find the story, Granny Weatherwax always said. She believed that the world was full of story shapes. If you let them, they controlled you. But if you studied them, if you found out about them… you could use them. You could change them. —Terry Pratchett, Witches Abroad...