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Playtest V2.0

Playtest V2.0

With October flying by, 2019 is nearly done! But before our overtly cheery friends can start putting up Christmas decorations, it’s time to celebrate Halloween. So grab your spooky costumes, setup your horror-themed tables and print some character sheets, because...

A Grim Hollow(een)

A Grim Hollow(een)

So.. this update seems a little overdue! With the immense success of Grim Hollows Kickstarter, we very quickly found ourselves swamped with very little free time, something we hadn’t quite expected but were pleasantly surprised to be working through. Now that the dust...

Playtest V1.0

Playtest V1.0

Grim Hollows first playtest; Playtest V1.0 is here! It has finally arrived! You can access Grim Hollow's Playtest v1.0 here with this: LINK. Playtest v1.0 is here and ready for all. The purpose of this playtest is to assess the quality of our content following three...

Developers Update #1

Developers Update #1

Hi all, welcome to Grim Hollow's first Developer Update! We hope the past few weeks have been kind to everyone. We just thought we’d give everyone an update regarding our products and keep you all in the loop. A few of you are wondering about the playtest too, so...

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Tabletop Roleplaying Games are Good for You

Who knew gaming could bring so much good to one’s life? Seriously, the thought of doing something fun that also benefits your lifestyle is a rare thing indeed! Usually, you need to run ten miles or eat broccoli every day to have a healthy impact on your life. It’s odd...

The Sphinx and the Riddle of Non-Combat Encounters

Welcome back to this blog series on how Classical mythology can offer guidance to our TTRPG encounter design! So far, we’ve talked about the power in conforming to or defying ancient narrative conventions, and how we can make combat more dynamic by following the...

Glimpse Inside Fables: Citadel of the Unseen Sun

Friends and fans of Grim Hollow, and honored newcomers to the worlds of Ghostfire Gaming, the time has come to begin a brand-new adventure! I’d like to officially introduce, the first ever full-length Grim Hollow adventure: Citadel of the Unseen Sun. The Fables series...

The Filth Grazer – Creating a Grim Hollow Monster

There’s an old saying in RPG game design: Don’t create a stat block for creatures that you don’t want players to kill. One of the most popular books of an earlier roleplaying era was Deities and Demigods. For me as a tween, this book taught me as much about the basics...