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Grim Hollow: Shipping & Tracking FAQ

Grim Hollow: Shipping & Tracking FAQ

Our most up-to-date shipping and tracking resource. Our most (currently) asked questions are in regards to tracking information, or shipping information. The purpose of this post is to provide a resource to help keep everyone in our community up to date, with the...

Developer Update #5

Developer Update #5

Hey everyone, we're bringing you the latest updates with another Grim Hollow: Developer update! In this week's developer update, we'll be covering the latest manufacturing, fulfilment and shipping news, showcase the hardcover book and briefly cover a couple of other...

Developer Update #4

Developer Update #4

Hey everyone, we're back again with another Grim Hollow: Developer update! In this week's developer update, we'll be covering quite a few topics that we know you're all dying to know about. As we know not all of you like watching videos (or would just rather read a...

Developer Update #3

Developer Update #3

We'll be kicking off this Grim Hollow: Developer update with a brief word of thanks! We've been super busy wrapping up the tail-end to what has been a humbling first Kickstarter Campaign. In what feels like only yesterday, we were just three friends who believed that...

Developer Update #2

Developer Update #2

 Hello everyone, it's time for another Grim Hollow Video Update! This week we are coming to you with another video update, this time covering the release schedule, the live Q&A as well as some other things. Check it out above! As promised we have included a text...

Playtest V2.1: Release and General Updates

Playtest V2.1: Release and General Updates

Hey everyone, welcome to our Playtest V2.1 Release! This Playtest update is going to be structured a little differently than usual so bear with us and let us know your thoughts on it. Firstly, quite a few of you will have seen this information posted on our Discord...

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Game Design with Blaine Simple: Fight the Blight

Do you ever wonder how an idea for a game comes to fruition? and then how this idea gets turned into a reality? Well our Boardgames Production Assistant, Mark McIntyre dives into these questions and more with the lead Game Designer for Fight the Blight, Blaine Simple...

How to Run an Open World Adventure & World Anvil!

Need advice on how to get started on world building? Open world games are incredible because of how immersive they are our freedom of exploration within them! Our wonderful friends at World Anvil provide excellent tools to create detailed open worlds, and in our...

Shipping Update for EU and UK Customers

Hey Everyone, The recent past has been an interesting time to be in the business of sending products around the world. The worldwide pandemic has placed unfathomable amounts of pressure on global supply chains and we at Ghostfire Gaming are incredibly proud of how we...

Quest-O-Nomicon|Post Kickstarter Schedule

Gather ‘round if you so dare… Stories and tales, we have many to spare! Quests of heroes, villains and more... And now, here’s how we get it to your door! In this blog post we’ll be sharing some key dates within the next phase of our Quest-O-Nomicon project - the...