The movie trailer for “Dungeons & Dragons: Honor Among Thieves” dropped last week, igniting a fervent online debate. The anger arose around whether a druid can transform into an owlbear, as depicted in the cinematic rendition of the world’s most popular...
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Running a Dark Fantasy Campaign – Making PvP Work in 5e
In an earlier post, we delved deep into the dungeons of how to help morally grey and downright evil characters work together in a way that keeps the campaign from falling apart like a desiccated corpse. However, we are talking about dark fantasy. It’s not unimaginable...
You Best Start Believing in Fairies – Using Fey Folk in 5e
In 1917, two cousins Frances Griffiths and Elsie Wright were playing by a stream. This was despite the protestations of Elsie’s mother who later scolded them for tracking mud into the family abode. The girls insisted they played by the stream due to the fairies that...
Crafting Immersive Dungeons – Dungeon Tiles
Hey there, my name is John Lombardi, and I run the YouTube channel Tabletop WitchCRAFT. My channel is all about inspiring and teaching all those that want to learn how to create a magical tabletop experience for their friends and family. I craft with all sorts of...
The Imagery of the Dreamers
If I think back to the first sensation that I know is real and true, it’s the sound of a pickaxe spiking stone as it strikes to clear a fallen shaft. I remember the scrape and tumble of broken rock lifted into carts and hauled away. Dwarven voices belted out an anthem...
Game Design with Blaine Simple: Fight the Blight
Do you ever wonder how an idea for a game comes to fruition? and then how this idea gets turned into a reality? Well our Boardgames Production Assistant, Mark McIntyre dives into these questions and more with the lead Game Designer for Fight the Blight, Blaine Simple...
Running Adventure Modules – Part 1: Well Read
Well Read: Best Practices for Reading Adventure Modules Welcome adventurer to the Running Adventure Modules blog series. Over the course of five articles, we’ll cover all the tips and tricks a busy GM needs to run pre-written adventure modules with little to no prep...
Monster Hunter (levels 9-14) – Grim Hollow 5e Class
The following Monster Hunter class for Grim Hollow and 5e is playtest material. This article covers levels 9-14, levels 1-3 can be found here, and levels 4-8 can be found here. The final levels are coming in a future article. The Monster Hunter includes writing and...
Storybuilding: Expanding Salvage Rules
Perhaps the most exciting new rules to come to the Grim Hollow setting from the Monster Grimoire are the salvaging rules. With the salvaging rules, every encounter might offer the chance at interesting unique treasure, even for those creatures that don’t normally...