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Monster Hunter (levels 9-14) – Grim Hollow 5e Class

Monster Hunter (levels 9-14) – Grim Hollow 5e Class

The following Monster Hunter class for Grim Hollow and 5e is playtest material. This article covers levels 9-14, levels 1-3 can be found here, and levels 4-8 can be found here. The final levels are coming in a future article. The Monster Hunter includes writing and...
Storybuilding: Expanding Salvage Rules

Storybuilding: Expanding Salvage Rules

Perhaps the most exciting new rules to come to the Grim Hollow setting from the Monster Grimoire are the salvaging rules. With the salvaging rules, every encounter might offer the chance at interesting unique treasure, even for those creatures that don’t normally...
Glimpse Inside Fables: Pirates of the Aetherial Expanse

Glimpse Inside Fables: Pirates of the Aetherial Expanse

“Hail and well-met travelers! Would you care to hear a Fable?” Since joining Ghostfire Gaming this March, I’ve been busy helping finalize our latest Fables campaign, polishing the remarkable work of James J. Haeck and his writing team to be ready for our July release....
Running a Dark Fantasy Campaign – Wretched Villainy

Running a Dark Fantasy Campaign – Wretched Villainy

Every genre has its recurring threats, and those which haunt the halls of dark fantasy are unique in that their villainy must rise to meet the danger of a world steeped in darkness… without losing touch with the fantastical. This rich, contradictory foundation leads...
Top 7 Bard Spells (and their Roleplay Potential)

Top 7 Bard Spells (and their Roleplay Potential)

Bards are often the swiss army knives of Fantasy TTRPGs. Want to be a melee fighter, rapier drawn, dashing up into combat? We have a Bard for that! Want to stay on the fringes of battle, dishing out spells both sarcastic and biting, while avoiding scrapes at all...