The Blog

Aberration – Concept to Board Game Creation

Aberration – Concept to Board Game Creation

Greetings! Today, I'll be taking you on a journey through the creation process of Ghostfire Gaming's first board game, Aberration. Game Concept (March - April 2022) In March 2022, I started...

Aberration, the first Grim Hollow Board Game

Aberration, the first Grim Hollow Board Game

Can you survive the night as The Great Beast moves through Bürach? There is one way to find out... That's right folks, we've been teasing this one since the start of the year and we couldn't be more...

Top 7 Cleric Spells for Channeling Divinity

Top 7 Cleric Spells for Channeling Divinity

More often than not when it comes to a fantasy roleplaying game like 5th Edition, you're going to have gods. It usually doesn't matter whether your character believes in them or not. Pantheons,...

Character Creation in the Aetherial Expanse

Character Creation in the Aetherial Expanse

Your ship drifts through the glittering waves of the Aetherial Expanse. Stars wink at you overhead, and pulsing nebulas scatter their vibrant colors across the midnight sky. As above, so below. The...

Storybuilding: Growing Your Party’s Fame in 5e

Storybuilding: Growing Your Party’s Fame in 5e

One of the most overlooked aspects of adventurers’ stories is their growing fame. Tales are bound to sprout up about the characters’ exploits as their reputation grows. The minstrel telling stories...

Farewell to Fables

Farewell to Fables

Since January 2021, we have proudly released episodic adventures through our Fables subscription line, which has been seen through the releases of Citadel of the Unseen Sun, Pirates of the Aetherial...

Traps and How to Avoid the Pitfalls

Traps and How to Avoid the Pitfalls

Whether an obvious spike pit or a hidden rune inscribed upon a spring-loaded plate, traps have been and always will be an integral part of every adventure. They’re an exceptional tool in every game...

Running Adventure Modules – Your Vault of Secrets

Running Adventure Modules – Your Vault of Secrets

Welcome adventurer to part five of the Running Adventure Modules blog series. Over the course of five articles, we have covered all the tips and tricks a busy GM needs to run pre-written modules...

The Disembodied of Ulmyr’s Gate

The Disembodied of Ulmyr’s Gate

Ulmyr’s Gate, the mythic city, isn’t on any map of Etharis. At least not anymore. The city is now a prison for all its denizens, enveloped in the Ethereal Plane. The very few who have escaped tell...

Forging our Future

Forging our Future

These past few weeks have been tumultuous for the TTRPG industry, to say the least. We at Ghostfire Gaming owe our success to our fans and supporters throughout the years, and so we want to...

Crafting Immersive Dungeons – A Place for Long Rests

Crafting Immersive Dungeons – A Place for Long Rests

Hey there, and welcome back to the fifth and final article on how to craft an immersive and mesmerizing experience for your tabletop gaming sessions. So far we have created some pretty exciting,...

The Wild Hunt – 5e Christmas Adventures

The Wild Hunt – 5e Christmas Adventures

With winter in the air, there are plenty of mythologies around the world from which to draw adventure ideas. Among them, the Wild Hunt is featured in the folklore of various northern European...

Crafting Immersive Dungeons – Boss Monster Lair

Crafting Immersive Dungeons – Boss Monster Lair

Hey there, and welcome back to the fourth article in our dungeon dive series on how to craft the ultimate set of dungeon terrain ending of course with a final tavern build… if you’re players make it...

Halloween for 5e Players – Warlock of Samhain

Halloween for 5e Players – Warlock of Samhain

At this time of year, the veil between worlds becomes thin, opening doorways to the Otherworld. According to Celtic mythology, Samhain is a liminal time when supernatural beings and the souls of the...

Crafting Immersive Dungeons – Scatter Terrain

Crafting Immersive Dungeons – Scatter Terrain

Hey there, and welcome back to the third article in our dungeon dive series where we are going to talk about a fun and limitless craft category, dungeon scatter terrain.  So far we have discussed...

The Imperfect Reflection of Half-Elves

The Imperfect Reflection of Half-Elves

Half-elves are born into two worlds. They may be warriors, priests, farmhands, minstrels, or mages, or fill many of these roles during their long lives. Yet half-elves very rarely find a true sense...

Monster Hunter (levels 15-20) – Grim Hollow 5e Class

Monster Hunter (levels 15-20) – Grim Hollow 5e Class

The following Monster Hunter class for Grim Hollow and 5e is playtest material. This article covers levels 15-20, levels 1-3 can be found here, levels 4-8 can be found here, and levels 9-14 can be...

Crafting Immersive Dungeons – Dungeon Tiles

Crafting Immersive Dungeons – Dungeon Tiles

Hey there, my name is John Lombardi, and I run the YouTube channel Tabletop WitchCRAFT.  My channel is all about inspiring and teaching all those that want to learn how to create a magical tabletop...

The Imagery of the Dreamers

The Imagery of the Dreamers

If I think back to the first sensation that I know is real and true, it’s the sound of a pickaxe spiking stone as it strikes to clear a fallen shaft. I remember the scrape and tumble of broken rock...

Game Design with Blaine Simple: Fight the Blight

Game Design with Blaine Simple: Fight the Blight

Do you ever wonder how an idea for a game comes to fruition? and then how this idea gets turned into a reality? Well our Boardgames Production Assistant, Mark McIntyre dives into these questions and...

Running Adventure Modules – Part 1: Well Read

Running Adventure Modules – Part 1: Well Read

Well Read: Best Practices for Reading Adventure Modules Welcome adventurer to the Running Adventure Modules blog series. Over the course of five articles, we’ll cover all the tips and tricks a busy...

Monster Hunter (levels 9-14) – Grim Hollow 5e Class

Monster Hunter (levels 9-14) – Grim Hollow 5e Class

The following Monster Hunter class for Grim Hollow and 5e is playtest material. This article covers levels 9-14, levels 1-3 can be found here, and levels 4-8 can be found here. The final levels are...

Storybuilding: Expanding Salvage Rules

Storybuilding: Expanding Salvage Rules

Perhaps the most exciting new rules to come to the Grim Hollow setting from the Monster Grimoire are the salvaging rules. With the salvaging rules, every encounter might offer the chance at...

Glimpse Inside Fables: Pirates of the Aetherial Expanse

Glimpse Inside Fables: Pirates of the Aetherial Expanse

“Hail and well-met travelers! Would you care to hear a Fable?” Since joining Ghostfire Gaming this March, I’ve been busy helping finalize our latest Fables campaign, polishing the remarkable work of...