Grim Hollow: Monster Hunter Playtest
Welcome to the official Playtest for Grim Hollow's first full character class for 5e, the Monster Hunter!

The monster hunter began as an idea first being developed on the Ghostfire Gaming blog. Now we want to include you in the next stage of the monster hunter's development by hearing more of your thoughts on what you like about this class and what may need improving.

We ask that all who take the time to fill in this form keep feedback clear and constructive. It's OK to not like a section or specific feature of the monster hunter, but please let us know why you don't like it and what you would like to see instead, so we can look into changing/fixing it.

Feel free to pass this link on to others you think might like to join in playtesting this dark fantasy 5e class. Both GM's and player's should feel free to complete the survey. All questions in this survey are OPTIONAL as different players will have experienced different features of the class. Please feel free to leave as much or as little feedback as you feel is necessary. The more feedback we can get, the stronger and more specialized the monster hunter becomes!

Thank you for sharing your thoughts with us; we hope you love exploring the world of Etharis through the eyes of a monster hunter!

The Ghostfire Gaming Team
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Did you play as a monster hunter or GM for one?
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Which Hunting Guild was chosen? 
Clear selection
Which Fighting Style did you choose and why?
Any feedback on the Monster Grimoire feature?
Any feedback on the Hunter's Instincts feature?
Any feedback on the Grave Strike feature?
Any feedback on the Recognized Professional feature?
Any feedback on the Rapid Grave Strike feature?
Any feedback on the Knowledgeable Defence feature?
Any feedback on the Enhanced Hunter's Instincts feature?
Any feedback on the Grave Execution feature?
Any feedback on the Monster Grimoire Improvement features?
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